127 lines
3.6 KiB
Python
127 lines
3.6 KiB
Python
"""
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Soft-LED
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Mögliche Basisfarben:
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Rot, Grün, Blau, Orange, Gelb, Aqua, Violett, Weiß
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Funktionen
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Farbe einstellen
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Helligkeit einstellen
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Blitzen
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Einschalten
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Ausschalten
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Leuchten, limitiert auf eine Zeitdauer
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TODO Eigene Drawingarea im Frontend
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"""
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import math
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from gi.repository import GLib, Gtk
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colordef = {
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'red': ((1.0, 0.0, 0.0), "0xff0000"),
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'green': ((0.0, 1.0, 0.0), "0x00ff00"),
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'blue': ((0.0, 0.0, 1.0), "0x0000ff"),
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'orange': ((1.0, 0.6, 0.0), "0xff9900"),
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'yellow': ((1.0, 1.0, 0.0), "0xffff00"),
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'aqua': ((0.2, 0.4, 1.0), "0x3366ff"),
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'violet': ((1.0, 0.0, 0.4), "0xff0066"),
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'white': ((1.0, 1.0, 1.0), "0xffffff")
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}
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class LED():
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def __init__(self, parent):
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# parent muß ein Gtk.Fixed-Objekt sein
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self._colorname = ""
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self._color = (0, 0, 0) # Farbe schwarz ist aus
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self._brightness = 0.0
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self._color_off = (0.3725, 0.4275, 0.6078) # RGB(95, 109, 155)
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self._pos_x = 30
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self._pos_y = 16
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self._radius = 4
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self._flashcounter = 0
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# Box oberhalb des Displays
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self._da = Gtk.DrawingArea()
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parent.put(self._da, 64, 56)
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self._da.set_size_request(400, 32)
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self._da.connect("draw", self.on_draw)
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def on_draw(self, widget, ctx):
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#Debug
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#ctx.set_source_rgb(1, 0, 0)
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#ctx.rectangle(0, 0, 400, 32)
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#ctx.stroke()
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ctx.set_source_rgb(*self._color_off)
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ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
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ctx.fill_preserve()
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ctx.set_source_rgb(0, 0, 0) # Schwarzer Rand
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ctx.stroke()
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ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
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ctx.stroke()
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def on_timer(self):
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self.switchOff()
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return True
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def on_flash(self):
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if self._flashcounter > 0:
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self._flashcounter -=1
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return True
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return False
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def switchOn(self, duration=None):
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self._brightness = 1.0
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self._ctx.save()
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self._ctx.set_source_rgb(*self._color)
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self._ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
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self._ctx.fill_preserve()
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self._ctx.set_source_rgb((0, 0, 0)) # Schwarzer Rand
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self._ctx.stroke()
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self._ctx.restore()
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if self._duration:
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GLib.timeout_add_seconds(duration, self.on_flash)
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def switchOff(self):
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self._brightness = 0.0
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self._ctx.save()
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self._ctx.set_source_rgb(*self._color_off)
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self._ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
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self._ctx.fill_preserve()
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self._ctx.set_source_rgb((0, 0, 0)) # Schwarzer Rand
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self._ctx.stroke()
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self._ctx.restore()
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def doFlash(self, count=1):
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if (self._brightness > 0) or (count < 0):
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# Wenn aktiv oder falscher Parameter, dann passiert nichts
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return
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if count > 10:
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# maximal 10 Blitze
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self._flashcounter = 10
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else:
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self._flashcounter = count
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GLib.timeout_add_seconds(0.2, self.on_flash)
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def setColor(self, colorname, brightness=1.0):
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#TODO Helligkeit einstellen
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colorname = colorname.lower()
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if not colorname in colordef:
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return
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self._colorname = colorname
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self._color = colordef[colorname][0]
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def getColor(self):
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return self._color
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def getColorAsHex(self):
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# TODO
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return None
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def setBrightness(self, newbrightness):
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# 0% bis 100%, ausgehend von der aktuellen Basisfarbe
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pass
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