OBP60v/led.py

146 lines
4.1 KiB
Python

"""
Soft-LED
Mögliche Basisfarben:
Rot, Grün, Blau, Orange, Gelb, Aqua, Violett, Weiß
Funktionen
Farbe einstellen
Helligkeit einstellen
Blitzen
Einschalten
Ausschalten
Leuchten, limitiert auf eine Zeitdauer
TODO Eigene Drawingarea im Frontend
"""
import math
from gi.repository import GLib, Gtk
colordef = {
'red': ((1.0, 0.0, 0.0), "0xff0000"),
'green': ((0.0, 1.0, 0.0), "0x00ff00"),
'blue': ((0.0, 0.0, 1.0), "0x0000ff"),
'orange': ((1.0, 0.6, 0.0), "0xff9900"),
'yellow': ((1.0, 1.0, 0.0), "0xffff00"),
'aqua': ((0.2, 0.4, 1.0), "0x3366ff"),
'violet': ((1.0, 0.0, 0.4), "0xff0066"),
'white': ((1.0, 1.0, 1.0), "0xffffff")
}
class LED():
def __init__(self, parent):
# parent muß ein Gtk.Fixed-Objekt sein
self._colorname = ""
self._color = (0, 0, 0) # Farbe schwarz ist aus
self._brightness = 0.0
self._color_off = (0.3725, 0.4275, 0.6078) # RGB(95, 109, 155)
self._pos_x = 30
self._pos_y = 14
self._radius = 5
self._flashcounter = 0
self._flashcolor = (0, 0, 0)
self._enabled = False
# Box oberhalb des Displays
self._da = Gtk.DrawingArea()
parent.put(self._da, 64, 56)
self._da.set_size_request(400, 32)
self._da.connect("draw", self.on_draw)
def on_draw(self, widget, ctx):
# Debug um Zeichenbereich zu sehen
#ctx.set_line_width(1.0)
#ctx.set_source_rgb(1, 0, 0)
#ctx.rectangle(0.5, 0.5, 400, 32)
#ctx.stroke()
print("LED draw")
ctx.set_line_width(2.0)
if self._brightness == 0:
ctx.set_source_rgb(*self._color_off)
else:
ctx.set_source_rgb(*self._color)
ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
ctx.fill_preserve()
ctx.set_source_rgb(0, 0, 0) # Schwarzer Rand
ctx.stroke()
ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
ctx.stroke()
def on_timer(self):
print("Timer")
self.switchOff()
return False
def on_blink(self):
print("Blink-Timer")
return False
def on_flash(self):
# TODO do not wait for drawing event but draw immediately
print("Flash-Timer", self._brightness)
self._da.queue_draw()
if self._brightness == 1:
self._brightness = 0
else:
self._brightness = 1
if self._flashcounter > 0:
if self._brightness == 0:
self._flashcounter -=1
print("Flash timer ongoing")
return True
print("Flash finished")
self._brightness = 0
return False
def switchOn(self, duration=None):
self._brightness = 1.0
self._da.queue_draw()
if duration:
GLib.timeout_add_seconds(duration, self.on_timer)
def switchOff(self):
self._brightness = 0.0
self._da.queue_draw()
def doBlink(self, duration=None):
pass
def doFlash(self, count=1):
self._cr = self._da.get_window().cairo_create() # Context for immediate drawing
if (self._brightness > 0) or (count < 0):
# Wenn aktiv oder falscher Parameter, dann passiert nichts
return
if count > 10:
# maximal 10 Blitze
self._flashcounter = 10
else:
self._flashcounter = count
self._brightness = 1
self._da.queue_draw()
GLib.timeout_add_seconds(0.5, self.on_flash)
def setColor(self, colorname, brightness=1.0):
#TODO Helligkeit einstellen
colorname = colorname.lower()
if not colorname in colordef:
return
self._colorname = colorname
self._color = colordef[colorname][0]
def getColor(self):
return self._color
def getColorAsHex(self):
return '#{:02x}{:02x}{:02x}'.format(
int(self._color[0] * 255),
int(self._color[1] * 255),
int(self._color[2] * 255))
def setBrightness(self, newbrightness):
# 0% bis 100%, ausgehend von der aktuellen Basisfarbe
pass