only recreate value string in boatData if changed
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aae16531ff
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@ -172,12 +172,15 @@ static void writeToString(GwTextWriter *writer,GwSatInfoList &value){
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template <class T>
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void GwBoatItem<T>::fillString(){
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bool valid=isValid();
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if (writer.getSize() && (valid == lastStringValid)) return;
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lastStringValid=valid;
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writer.reset();
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WriterWrapper wrapper(&writer);
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GwTextWriter stringWriter(wrapper);
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stringWriter.writeRaw(name.c_str());
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stringWriter.writeChar(',');
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stringWriter.writeInteger(isValid()?1:0);
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stringWriter.writeInteger(valid?1:0);
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stringWriter.writeChar(',');
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stringWriter.writeInteger(lastSet);
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stringWriter.writeChar(',');
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@ -48,6 +48,7 @@ class GwBoatItemBase{
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void uls(unsigned long ts=0){
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if (ts) lastSet=ts;
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else lastSet=millis();
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writer.reset(); //value has changed
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}
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int lastUpdateSource;
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public:
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@ -74,6 +75,7 @@ class GwBoatData;
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template<class T> class GwBoatItem : public GwBoatItemBase{
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protected:
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T data;
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bool lastStringValid=false;
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public:
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GwBoatItem(String name,String formatInfo,unsigned long invalidTime=INVALID_TIME,GwBoatItemMap *map=NULL);
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virtual ~GwBoatItem(){}
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@ -1088,7 +1088,7 @@ function updateDashboard(data) {
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let names={};
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for (let n in data) {
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let current=parseBoatDataLine(data[n]);
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if (! current.name) return;
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if (! current.name) continue;
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names[current.name]=true;
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let de = document.getElementById('data_' + current.name);
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if (! de && frame){
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@ -1127,6 +1127,7 @@ function updateDashboard(data) {
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src.textContent=sourceName(current.source);
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}
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}
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console.log("update");
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forEl('.dashValue',function(el){
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let id=el.getAttribute('id');
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if (id){
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