make the serial input/outout working again, show it's counters correctly
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@ -145,6 +145,9 @@ For details refer to the [example description](lib/exampletask/Readme.md).
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Changelog
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Changelog
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---------
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---------
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[20220124](../../releases/tag/20220124)
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*********
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* make the serial input and output working again
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[20220114](../../releases/tag/20220114)
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[20220114](../../releases/tag/20220114)
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*********
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*********
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* incorporate some changes from [Homberger](https://github.com/AK-Homberger/NMEA2000-AIS-Gateway) to improve AIS compatibility with Raymarine displays
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* incorporate some changes from [Homberger](https://github.com/AK-Homberger/NMEA2000-AIS-Gateway) to improve AIS compatibility with Raymarine displays
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@ -102,8 +102,8 @@ void GwChannelList::begin(bool fallbackSerial){
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theChannels.push_back(channel);
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theChannels.push_back(channel);
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//serial 1
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//serial 1
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bool serCanRead=false;
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bool serCanRead=true;
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bool serCanWrite=false;
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bool serCanWrite=true;
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int serialrx=-1;
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int serialrx=-1;
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int serialtx=-1;
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int serialtx=-1;
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#ifdef GWSERIAL_MODE
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#ifdef GWSERIAL_MODE
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@ -320,8 +320,8 @@ let counters={
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countTCPClientout: 'TCPclient out',
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countTCPClientout: 'TCPclient out',
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countUSBin: 'USB in',
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countUSBin: 'USB in',
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countUSBout: 'USB out',
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countUSBout: 'USB out',
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countSERIn: 'Serial in',
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countSERin: 'Serial in',
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countSEROut: 'Serial out'
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countSERout: 'Serial out'
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}
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}
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function showOverlay(text, isHtml) {
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function showOverlay(text, isHtml) {
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let el = document.getElementById('overlayContent');
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let el = document.getElementById('overlayContent');
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