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mirror of https://github.com/thooge/esp32-nmea2000-obp60.git synced 2026-03-28 18:06:37 +01:00

Move formatValue to formatter class

This commit is contained in:
2025-08-21 12:34:17 +02:00
parent fbe6c1a9a5
commit cba21574cb
20 changed files with 161 additions and 171 deletions

View File

@@ -135,8 +135,8 @@ public:
value1 = simtime++; // Simulation data for time value 11:36 in seconds
} // Other simulation data see OBP60Formatter.cpp
bool valid1 = bvalue1->valid; // Valid information
String svalue1 = formatValue(bvalue1, *commonData).svalue; // Formatted value as string including unit conversion and switching decimal places
String unit1 = formatValue(bvalue1, *commonData).unit; // Unit of value
String svalue1 = commonData->fmt->formatValue(bvalue1, *commonData).svalue; // Formatted value as string including unit conversion and switching decimal places
String unit1 = commonData->fmt->formatValue(bvalue1, *commonData).unit; // Unit of value
if(valid1 == true){
svalue1old = svalue1; // Save old value
unit1old = unit1; // Save old unit
@@ -148,8 +148,8 @@ public:
name2 = name2.substring(0, 6); // String length limit for value name
value2 = bvalue2->value; // Value as double in SI unit
bool valid2 = bvalue2->valid; // Valid information
String svalue2 = formatValue(bvalue2, *commonData).svalue; // Formatted value as string including unit conversion and switching decimal places
String unit2 = formatValue(bvalue2, *commonData).unit; // Unit of value
String svalue2 = commonData->fmt->formatValue(bvalue2, *commonData).svalue; // Formatted value as string including unit conversion and switching decimal places
String unit2 = commonData->fmt->formatValue(bvalue2, *commonData).unit; // Unit of value
if(valid2 == true){
svalue2old = svalue2; // Save old value
unit2old = unit2; // Save old unit
@@ -161,8 +161,8 @@ public:
name3 = name3.substring(0, 6); // String length limit for value name
value3 = bvalue3->value; // Value as double in SI unit
bool valid3 = bvalue3->valid; // Valid information
String svalue3 = formatValue(bvalue3, *commonData).svalue; // Formatted value as string including unit conversion and switching decimal places
String unit3 = formatValue(bvalue3, *commonData).unit; // Unit of value
String svalue3 = commonData->fmt->formatValue(bvalue3, *commonData).svalue; // Formatted value as string including unit conversion and switching decimal places
String unit3 = commonData->fmt->formatValue(bvalue3, *commonData).unit; // Unit of value
if(valid3 == true){
svalue3old = svalue3; // Save old value
unit3old = unit3; // Save old unit