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esp32-nmea2000-obp60/lib/obp60task/movingAvg.tpp
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// Arduino Moving Average Library
// https://github.com/JChristensen/movingAvg
// Copyright (C) 2018 by Jack Christensen and licensed under
// GNU GPL v3.0, https://www.gnu.org/licenses/gpl.html
// Extended to template class for handling of multiple data types
//template <typename T>
//movingAvg<T>::movingAvg(int interval)
// : m_interval{interval}, m_nbrReadings{0}, m_sum{0}, m_next{0}, m_readings{nullptr}
//{}
// initialize - allocate the interval array
template <typename T>
void movingAvg<T>::begin()
{
m_readings = new T[m_interval];
}
// add a new reading and return the new moving average
template <typename T>
T movingAvg<T>::reading(T newReading)
{
// add each new data point to the sum until the m_readings array is filled
if (m_nbrReadings < m_interval) {
++m_nbrReadings;
m_sum += newReading;
}
// once the array is filled, subtract the oldest data point and add the new one
else {
m_sum = m_sum - m_readings[m_next] + newReading;
}
m_readings[m_next] = newReading;
if (++m_next >= m_interval) m_next = 0;
return getAvg();
}
// just return the current moving average
template <typename T>
T movingAvg<T>::getAvg()
{
if (m_nbrReadings == 0) return 0;
// Apply rounding for integers only
if (std::is_floating_point<T>::value) {
return m_sum / m_nbrReadings;
} else {
return (m_sum + (SumType)m_nbrReadings / 2) / m_nbrReadings;
}
}
// return the average for a subset of the data, the most recent nPoints readings.
// for invalid values of nPoints, return zero.
template <typename T>
T movingAvg<T>::getAvg(int nPoints)
{
if (nPoints < 1 || nPoints > m_interval || nPoints > m_nbrReadings) {
return 0;
}
SumType sum{0};
int i = m_next;
for (int n=0; n<nPoints; ++n) {
if (i == 0) {
i = m_interval - 1;
}
else {
--i;
}
sum += m_readings[i];
}
if (std::is_floating_point<T>::value) {
return sum / nPoints;
} else {
return (sum + (SumType)nPoints / 2) / nPoints; //
}
}
// start the moving average over again
template <typename T>
void movingAvg<T>::reset()
{
m_nbrReadings = 0;
m_sum = 0;
m_next = 0;
}