esp32-nmea2000-obp60/lib/config/GwConfigItem.h

83 lines
2.2 KiB
C++

#ifndef _GWCONFIGITEM_H
#define _GWCONFIGITEM_H
#include "WString.h"
#include <vector>
class GwConfigHandler;
class GwConfigInterface{
private:
String name;
const char * initialValue;
String value;
bool secret=false;
String changedValue;
bool hasChangedValue=false;
void updateValue(String value,bool cmpDefault=false){
hasChangedValue=false;
if (cmpDefault){
if (value != initialValue) {
changedValue=value;
hasChangedValue=true;
}
}
else{
if (value != this->value) {
changedValue=value;
hasChangedValue=true;
}
}
}
public:
GwConfigInterface(const String &name, const char * initialValue, bool secret=false){
this->name=name;
this->initialValue=initialValue;
this->value=initialValue;
this->secret=secret;
}
virtual String asString() const{
return value;
}
virtual const char * asCString() const{
return value.c_str();
};
virtual bool asBoolean() const{
return strcasecmp(value.c_str(),"true") == 0;
}
virtual int asInt() const{
return (int)value.toInt();
}
String getName() const{
return name;
}
virtual bool isSecret() const{
return secret;
}
bool changed() const{
return value != initialValue;
}
String getDefault() const {
return initialValue;
}
friend class GwConfigHandler;
};
class GwNmeaFilter{
private:
String config;
bool isReady=false;
bool ais=true;
bool blacklist=true;
std::vector<String> filter;
void handleToken(String token, int index);
void parseFilter();
public:
GwNmeaFilter(String config){
this->config=config;
isReady=false;
}
bool canPass(const char *buffer);
String toString();
};
#endif