esp32-nmea2000-obp60/lib/socketserver/GwSocketServer.cpp

266 lines
8.6 KiB
C++

#include "GwSocketServer.h"
#include <ESPmDNS.h>
#include <lwip/sockets.h>
#include "GwBuffer.h"
class GwClient{
public:
wiFiClientPtr client;
int overflows;
String remoteIp;
private:
unsigned long lastWrite=0;
unsigned long writeTimeout=10000;
bool pendingWrite=false;
bool writeError=false;
bool allowRead;
GwBuffer *buffer=NULL;
GwBuffer *readBuffer=NULL;
GwLog *logger;
public:
GwClient(wiFiClientPtr client,GwLog *logger,int id, bool allowRead=false){
this->client=client;
this->logger=logger;
this->allowRead=allowRead;
String bufName="Sock(";
bufName+=String(id);
bufName+=")";
buffer=new GwBuffer(logger,GwBuffer::TX_BUFFER_SIZE,bufName+"wr");
if (allowRead){
readBuffer=new GwBuffer(logger,GwBuffer::RX_BUFFER_SIZE,bufName+"rd");
}
overflows=0;
if (client != NULL){
remoteIp=client->remoteIP().toString();
}
}
void setClient(wiFiClientPtr client){
this->client=client;
buffer->reset("new client");
if (readBuffer) readBuffer->reset("new client");
overflows=0;
pendingWrite=false;
writeError=false;
lastWrite=0;
if (client){
remoteIp=client->remoteIP().toString();
}
else{
remoteIp=String("---");
}
}
bool hasClient(){
return client != NULL;
}
~GwClient(){
delete buffer;
if (readBuffer) delete readBuffer;
}
bool enqueue(uint8_t *data, size_t len){
if (len == 0) return true;
size_t rt=buffer->addData(data,len);
if (rt < len){
LOG_DEBUG(GwLog::LOG,"overflow on %s",remoteIp.c_str());
overflows++;
return false;
}
return true;
}
bool hasData(){
return buffer->usedSpace() > 0;
}
bool handleError(int res,bool errorIf0=true){
if (res == 0 && errorIf0){
LOG_DEBUG(GwLog::LOG,"client shutdown (recv 0) on %s",remoteIp.c_str());
client->stop();
return false;
}
if (res < 0){
if (errno != EAGAIN){
LOG_DEBUG(GwLog::LOG,"client read error %d on %s",errno,remoteIp.c_str());
client->stop();
return false;
}
return false;
}
return true;
}
GwBuffer::WriteStatus write(){
if (! hasClient()) {
LOG_DEBUG(GwLog::LOG,"write called on empty client");
return GwBuffer::ERROR;
}
if (! buffer->usedSpace()){
pendingWrite=false;
return GwBuffer::OK;
}
buffer->fetchData(-1,[](uint8_t *buffer, size_t len, void *param)->size_t{
GwClient *c=(GwClient*)param;
int res = send(c->client->fd(), (void*) buffer, len, MSG_DONTWAIT);
if (! c->handleError(res,false)) return 0;
if (res >= len){
c->pendingWrite=false;
}
else{
if (!c->pendingWrite){
c->lastWrite=millis();
c->pendingWrite=true;
}
else{
//we need to check if we have still not been able
//to write until timeout
if (millis() >= (c->lastWrite+c->writeTimeout)){
c->logger->logDebug(GwLog::ERROR,"Write timeout on channel %s",c->remoteIp.c_str());
c->writeError=true;
}
}
}
return res;
},this);
if (writeError){
LOG_DEBUG(GwLog::DEBUG+1,"write error on %s",remoteIp.c_str());
return GwBuffer::ERROR;
}
return GwBuffer::OK;
}
bool read(){
if (! allowRead){
size_t maxLen=100;
char buffer[maxLen];
int res = recv(client->fd(), (void*) buffer, maxLen, MSG_DONTWAIT);
return handleError(res);
}
readBuffer->fillData(-1,[](uint8_t *buffer, size_t len, void *param)->size_t{
GwClient *c=(GwClient*)param;
int res = recv(c->client->fd(), (void*) buffer, len, MSG_DONTWAIT);
if (! c->handleError(res)) return 0;
return res;
},this);
return true;
}
bool messagesFromBuffer(GwMessageFetcher *writer){
if (! allowRead) return false;
return writer->handleBuffer(readBuffer);
}
};
GwSocketServer::GwSocketServer(const GwConfigHandler *config,GwLog *logger,int minId){
this->config=config;
this->logger=logger;
this->minId=minId;
maxClients=config->getInt(config->maxClients);
allowReceive=config->getBool(config->readTCP);
}
void GwSocketServer::begin(){
clients=new gwClientPtr[maxClients];
for (int i=0;i<maxClients;i++){
clients[i]=gwClientPtr(new GwClient(wiFiClientPtr(NULL),logger,i,allowReceive));
}
server=new WiFiServer(config->getInt(config->serverPort),maxClients);
server->begin();
logger->logString("Socket server created, port=%d",
config->getInt(config->serverPort));
MDNS.addService("_nmea-0183","_tcp",config->getInt(config->serverPort));
}
void GwSocketServer::loop(bool handleRead,bool handleWrite)
{
if (! clients) return;
WiFiClient client = server->available(); // listen for incoming clients
if (client)
{
logger->logString("new client connected from %s",
client.remoteIP().toString().c_str());
fcntl(client.fd(), F_SETFL, O_NONBLOCK);
bool canHandle = false;
for (int i = 0; i < maxClients; i++)
{
if (!clients[i]->hasClient())
{
clients[i]->setClient(wiFiClientPtr(new WiFiClient(client)));
logger->logString("set client as number %d", i);
canHandle = true;
break;
}
}
if (!canHandle)
{
logger->logDebug(GwLog::ERROR, "no space to store client, disconnect");
client.stop();
}
}
if (handleWrite)
{
//sending
for (int i = 0; i < maxClients; i++)
{
gwClientPtr client = clients[i];
if (!client->hasClient())
continue;
GwBuffer::WriteStatus rt = client->write();
if (rt == GwBuffer::ERROR)
{
LOG_DEBUG(GwLog::ERROR, "write error on %s, closing", client->remoteIp.c_str());
client->client->stop();
}
}
}
for (int i = 0; i < maxClients; i++)
{
gwClientPtr client = clients[i];
if (!client->hasClient())
continue;
if (!client->client->connected())
{
logger->logString("client %d disconnect %s", i, client->remoteIp.c_str());
client->client->stop();
client->setClient(NULL);
}
else
{
if (handleRead) client->read();
}
}
}
bool GwSocketServer::readMessages(GwMessageFetcher *writer){
if (! allowReceive || ! clients) return false;
bool hasMessages=false;
for (int i = 0; i < maxClients; i++){
writer->id=minId+i;
if (!clients[i]->hasClient()) continue;
if (clients[i]->messagesFromBuffer(writer)) hasMessages=true;
}
return hasMessages;
}
void GwSocketServer::sendToClients(const char *buf,int source){
if (! clients) return;
int len=strlen(buf);
int sourceIndex=source-minId;
for (int i = 0; i < maxClients; i++)
{
if (i == sourceIndex)continue; //never send out to the source we received from
gwClientPtr client = clients[i];
if (! client->hasClient()) continue;
if ( client->client->connected() ) {
client->enqueue((uint8_t*)buf,len);
}
}
}
int GwSocketServer::numClients(){
if (! clients) return 0;
int num=0;
for (int i = 0; i < maxClients; i++){
if (clients[i]->hasClient()) num++;
}
return num;
}
GwSocketServer::~GwSocketServer(){
}