31 lines
939 B
C++
31 lines
939 B
C++
#ifndef _GWSOCKETSERVER_H
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#define _GWSOCKETSERVER_H
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#include "GWConfig.h"
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#include "GwLog.h"
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#include "GwBuffer.h"
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#include "GwChannelInterface.h"
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#include <memory>
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class GwSocketConnection;
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class GwSocketServer: public GwChannelInterface{
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private:
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const GwConfigHandler *config;
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GwLog *logger;
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GwSocketConnection **clients=NULL;
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int listener=-1;
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int listenerPort=-1;
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bool allowReceive;
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int maxClients;
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int minId;
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bool createListener();
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int available();
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public:
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GwSocketServer(const GwConfigHandler *config,GwLog *logger,int minId);
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~GwSocketServer();
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void begin();
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virtual void loop(bool handleRead=true,bool handleWrite=true);
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virtual size_t sendToClients(const char *buf,int sourceId, bool partialWrite=false);
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int numClients();
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virtual void readMessages(GwMessageFetcher *writer);
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};
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#endif |