esp32-nmea2000-obp60/lib/obp60task/imglib.h

71 lines
2.9 KiB
C++

/******************************************************************************
*
* imglib.h
*
* SPDX-License-Identifier: MIT
*****************************************************************************/
#ifndef _IMGLIB_H_
#define _IMGLIB_H_ 1
// extract bytes from an unsigned word
#define LOBYTE(x) ((x)&0xff)
#define HIBYTE(x) (((x) >> 8) & 0xff)
// GIF encoding constants
#define DESCRIPTOR_INTRODUCER 0x2c
#define TERMINATOR_INTRODUCER 0x3b
#define LZ_MAX_CODE 4095 // Biggest code possible in 12 bits
#define LZ_BITS 12
#define FLUSH_OUTPUT 4096 // Impossible code, to signal flush
#define FIRST_CODE 4097 // Impossible code, to signal first
#define NO_SUCH_CODE 4098 // Impossible code, to signal empty
// magfic constants and declarations for GIF LZW
#define HT_SIZE 8192 /* 12bits = 4096 or twice as big! */
#define HT_KEY_MASK 0x1FFF /* 13bits keys */
#define HT_KEY_NUM_BITS 13 /* 13bits keys */
#define HT_MAX_KEY 8191 /* 13bits - 1, maximal code possible */
#define HT_MAX_CODE 4095 /* Biggest code possible in 12 bits. */
/* The 32 bits of the long are divided into two parts for the key & code: */
/* 1. The code is 12 bits as our compression algorithm is limited to 12bits */
/* 2. The key is 12 bits Prefix code + 8 bit new char or 20 bits. */
/* The key is the upper 20 bits. The code is the lower 12. */
#define HT_GET_KEY(l) (l >> 12)
#define HT_GET_CODE(l) (l & 0x0FFF)
#define HT_PUT_KEY(l) (l << 12)
#define HT_PUT_CODE(l) (l & 0x0FFF)
typedef unsigned char GifPixelType;
typedef unsigned char GifByteType;
typedef struct GifHashTableType {
uint32_t HTable[HT_SIZE];
} GifHashTableType;
typedef struct GifFilePrivateType {
uint8_t BitsPerPixel; // Bits per pixel (Codes uses at least this + 1)
uint16_t ClearCode; // The CLEAR LZ code
uint16_t EOFCode; // The EOF LZ code
uint16_t RunningCode; // The next code algorithm can generate
uint16_t RunningBits; // The number of bits required to represent RunningCode
uint16_t MaxCode1; // 1 bigger than max. possible code, in RunningBits bits
uint16_t LastCode; // The code before the current code.
uint16_t CrntCode; // Current algorithm code
uint16_t CrntShiftState; // Number of bits in CrntShiftDWord
uint32_t CrntShiftDWord; // For bytes decomposition into codes
uint32_t PixelCount; // Number of pixels in image
GifByteType Buf[256]; // Compressed input is buffered here
GifHashTableType *HashTable;
} GifFilePrivateType;
bool createGIF(uint8_t *framebuffer, std::vector<uint8_t>* imageBuffer, uint16_t width, uint16_t height);
bool createBMP(uint8_t *framebuffer, std::vector<uint8_t>* imageBuffer, uint16_t width, uint16_t height);
bool createPBM(uint8_t *framebuffer, std::vector<uint8_t>* gifBuffer, uint16_t width, uint16_t height);
#endif /* _IMGLIB_H */