esp32-nmea2000-obp60/lib/socketserver/GwUdpReader.h

45 lines
1.2 KiB
C++

#ifndef _GWUDPREADER_H
#define _GWUDPREADER_H
#include "GWConfig.h"
#include "GwLog.h"
#include "GwBuffer.h"
#include "GwChannelInterface.h"
#include <memory>
#include <sys/socket.h>
#include <arpa/inet.h>
class GwUdpReader: public GwChannelInterface{
public:
using UType=enum{
T_ALL=0,
T_AP=1,
T_STA=2,
T_MCALL=4,
T_MCAP=5,
T_MCSTA=6,
T_UNKNOWN=-1
};
private:
const GwConfigHandler *config;
GwLog *logger;
int minId;
int port;
int fd=-1;
struct sockaddr_in listenA;
String listenIp;
String currentStationIp;
struct in_addr apAddr;
struct in_addr staAddr;
UType type=T_UNKNOWN;
void createAndBind();
bool setStationAdd(const String &sta);
GwBuffer *buffer=nullptr;
public:
GwUdpReader(const GwConfigHandler *config,GwLog *logger,int minId);
~GwUdpReader();
void begin();
virtual void loop(bool handleRead=true,bool handleWrite=true);
virtual size_t sendToClients(const char *buf,int sourceId, bool partialWrite=false);
virtual void readMessages(GwMessageFetcher *writer);
};
#endif