Flash LED programmierung

This commit is contained in:
Thomas Hooge 2025-09-14 09:41:53 +02:00
parent defe4e3c03
commit 20882feeca
2 changed files with 136 additions and 1 deletions

126
led.py Normal file
View File

@ -0,0 +1,126 @@
"""
Soft-LED
Mögliche Basisfarben:
Rot, Grün, Blau, Orange, Gelb, Aqua, Violett, Weiß
Funktionen
Farbe einstellen
Helligkeit einstellen
Blitzen
Einschalten
Ausschalten
Leuchten, limitiert auf eine Zeitdauer
TODO Eigene Drawingarea im Frontend
"""
import math
from gi.repository import GLib, Gtk
colordef = {
'red': ((1.0, 0.0, 0.0), "0xff0000"),
'green': ((0.0, 1.0, 0.0), "0x00ff00"),
'blue': ((0.0, 0.0, 1.0), "0x0000ff"),
'orange': ((1.0, 0.6, 0.0), "0xff9900"),
'yellow': ((1.0, 1.0, 0.0), "0xffff00"),
'aqua': ((0.2, 0.4, 1.0), "0x3366ff"),
'violet': ((1.0, 0.0, 0.4), "0xff0066"),
'white': ((1.0, 1.0, 1.0), "0xffffff")
}
class LED():
def __init__(self, parent):
# parent muß ein Gtk.Fixed-Objekt sein
self._colorname = ""
self._color = (0, 0, 0) # Farbe schwarz ist aus
self._brightness = 0.0
self._color_off = (0.3725, 0.4275, 0.6078) # RGB(95, 109, 155)
self._pos_x = 30
self._pos_y = 16
self._radius = 4
self._flashcounter = 0
# Box oberhalb des Displays
self._da = Gtk.DrawingArea()
parent.put(self._da, 64, 56)
self._da.set_size_request(400, 32)
self._da.connect("draw", self.on_draw)
def on_draw(self, widget, ctx):
#Debug
#ctx.set_source_rgb(1, 0, 0)
#ctx.rectangle(0, 0, 400, 32)
#ctx.stroke()
ctx.set_source_rgb(*self._color_off)
ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
ctx.fill_preserve()
ctx.set_source_rgb(0, 0, 0) # Schwarzer Rand
ctx.stroke()
ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
ctx.stroke()
def on_timer(self):
self.switchOff()
return True
def on_flash(self):
if self._flashcounter > 0:
self._flashcounter -=1
return True
return False
def switchOn(self, duration=None):
self._brightness = 1.0
self._ctx.save()
self._ctx.set_source_rgb(*self._color)
self._ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
self._ctx.fill_preserve()
self._ctx.set_source_rgb((0, 0, 0)) # Schwarzer Rand
self._ctx.stroke()
self._ctx.restore()
if self._duration:
GLib.timeout_add_seconds(duration, self.on_flash)
def switchOff(self):
self._brightness = 0.0
self._ctx.save()
self._ctx.set_source_rgb(*self._color_off)
self._ctx.arc(self._pos_x, self._pos_y, self._radius, 0, 2*math.pi)
self._ctx.fill_preserve()
self._ctx.set_source_rgb((0, 0, 0)) # Schwarzer Rand
self._ctx.stroke()
self._ctx.restore()
def doFlash(self, count=1):
if (self._brightness > 0) or (count < 0):
# Wenn aktiv oder falscher Parameter, dann passiert nichts
return
if count > 10:
# maximal 10 Blitze
self._flashcounter = 10
else:
self._flashcounter = count
GLib.timeout_add_seconds(0.2, self.on_flash)
def setColor(self, colorname, brightness=1.0):
#TODO Helligkeit einstellen
colorname = colorname.lower()
if not colorname in colordef:
return
self._colorname = colorname
self._color = colordef[colorname][0]
def getColor(self):
return self._color
def getColorAsHex(self):
# TODO
return None
def setBrightness(self, newbrightness):
# 0% bis 100%, ausgehend von der aktuellen Basisfarbe
pass

View File

@ -109,6 +109,7 @@ import uuid
import json import json
from appdata import AppData from appdata import AppData
from led import LED
import nmea0183 import nmea0183
import pages import pages
@ -359,13 +360,21 @@ class Frontend(Gtk.Window):
self.connect("draw", self.on_draw) self.connect("draw", self.on_draw)
self.fixed = Gtk.Fixed()
self.add(self.fixed)
# OBP GUI
self.da = Gtk.DrawingArea() self.da = Gtk.DrawingArea()
self.da.add_events(Gdk.EventMask.BUTTON_PRESS_MASK|Gdk.EventMask.BUTTON_RELEASE_MASK) self.da.add_events(Gdk.EventMask.BUTTON_PRESS_MASK|Gdk.EventMask.BUTTON_RELEASE_MASK)
self.add(self.da) self.fixed.put(self.da, 0, 0)
self.da.set_size_request(530, 555) # für fixed benötigt
self.da.connect("draw", self.da_draw) self.da.connect("draw", self.da_draw)
self.da.connect('button-press-event', self.da_button_press) self.da.connect('button-press-event', self.da_button_press)
self.da.connect('button-release-event', self.da_button_release) self.da.connect('button-release-event', self.da_button_release)
# Flash LED
self.flashled = LED(self.fixed) # Soft Flash-LED
self.button_clicked = 0 # Geklickter Button vor Loslassen self.button_clicked = 0 # Geklickter Button vor Loslassen
self.keylock = False self.keylock = False
self.pages = profile self.pages = profile